Side B · the build floor · shipped with source

Make it run.

Code is the half of CoreVibe you touch. We build the instruments, engines, and interfaces that turn a sound into something you can play, web and native, generative and real-time, designed so the audio is never an afterthought bolted on at the end.

INTERACTIVE INSTRUMENTSWEB AUDIOGENERATIVE ENGINESPRODUCT UXOPEN SOURCE INTERACTIVE INSTRUMENTSWEB AUDIOGENERATIVE ENGINESPRODUCT UXOPEN SOURCE
What we ship

Instruments
you can play.

We don't deliver a folder of WAVs and walk away. We build the thing that makes the sound, a playable instrument, a generative system, an interface that responds. Each one ships as a real, runnable artifact, not a demo video.

01

Web Instruments

Browser-native playables on the Web Audio API, keyboards, samplers, step engines, no plugins

WebAudio + Canvas/WebGL · 60fps

PLAY
02

Generative Engines

Rule-based and seed-driven systems that compose endlessly without repeating

Deterministic seeds · low CPU

∞ LOOP
03

MIDI & Hardware Tools

WebMIDI controllers, companion apps, and bridges between gear and software

WebMIDI · OSC · plug-and-play

LIVE
04

iPad & Native Builds

Touch-first instruments with real-time DSP where the browser can't keep up

Native DSP · sub-10ms latency

TOUCH
Product UX with sound

Audio as a
first-class citizen.

On most teams sound is the last ticket nobody picks up. We design the interface and its audio in the same pass, so a button doesn't just look right, it confirms, it responds, it feels like it belongs to the product.

01

Sonic Interaction Design

UI cues, state changes, and haptic-paired feedback specified down to the millisecond

Discovery + spec · token sheet

02:10
02

Front-end Implementation

We hand the audio to your engineers as code, or build the feature end-to-end ourselves

React · Web Components · vanilla

04:40
03

Performance & A11y

Reduced-motion paths, mute-respecting playback, and zero jank on low-end devices

prefers-reduced-motion · WCAG

06:05
How we work

Open-source friendly.

You get the source, the license, and a build you can keep running without us. Where it makes sense, we open the tooling so the wider audio-web community benefits, and so your team is never locked into a black box.

A

Source on delivery

Full repo, documented build, and a handoff session, no escrowed binaries

Git history · readme · CI config

YOURS
B

Permissive licenses

Apache-2.0 or MIT on shared tooling; clear ownership on commissioned work

Apache-2.0 · MIT · custom

CLEAR
C

Upstream contributions

Patches and small libraries pushed back to the web-audio ecosystem we build on

WebAudio · Tone.js · standards

GIVE